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Immersive VR Programme Recognised by Attachment Research Community

One of the UK’s leading providers of innovative virtual reality (VR) training to the education sector has been named an approved Attachment Research Community (ARC) provider.

Cornerstone VR, part of the Antser Group, has gained the accreditation as part of its continued commitment to support a wide range of education providers, including universities, schools, colleges and virtual schools, to provide experiential learning and development for a variety of professionals across the sector.

ARC strives to enable all schools and education settings to be attachment and trauma aware in their practices, benefiting the entire learning community, especially the most vulnerable, by bringing together, sharing and celebrating best practice.

Mohammed Hussain, Managing Director at Cornerstone VR, said:

“Our commitment to providing high-quality, evidence-based training solutions is reinforced by our recent accreditation as an Attachment Research Community training provider. This recognition underscores our dedication to empowering professionals with the tools they need to better understand and support individuals impacted by early-life trauma.

“Our VR experiences offer a unique and immersive way to learn about complex issues like child exploitation, social media and the digital world, and fetal alcohol spectrum disorder. By fostering empathy and understanding, we’re helping to create a more compassionate and supportive environment across education settings. “

Cornerstone VR is dedicated to driving impactful change through its flagship virtual reality (VR) programme, empowering professionals to deliver enhanced care and support to individuals of all ages.

Cornerstone VR will be attending the ARC Annual Conference 2024 (Creating a Relational Solution – Improving outcomes for children and young people through connecting the Education, Health, Social Care and Criminal Justice systems.) on Tuesday 19 November in Birmingham

For more information about Cornerstone VR, click here